Thank you for taking the time to explain, it’s honestly really encouraging just to hear your reasoning and a bit of what’s going in behind the scenes. This can of course mean that it doesn’t happen, depending on where the future takes us, but it’s on the list. It’s just a balancing act and we have to make sure we don’t do work now that we plan to re-do down the line. We have a really long list of stuff we want to improve on, whilst still releasing content. It would be cool if every once in a while they would response to a thread saying “Yeah, this is something we’re working on, can’t say when it’ll happen but it’s in the works”, or even “We actually don’t think this is an issue, but thanks for the feedback!”.Īt the moment all we have is the developer updates, which are nice, but don’t actually tell us what they’re working on and what they’re planning on implementing. Plus, it would still be great if we had at least known through their response whether they have taken the feedback to heart, so we can at least know whether it’s something that they plan on working on at all. ![]() It would seem only about 5% of players even get a red item to begin with (according to steam achievements), and I am still having to re-roll properties and salvage items 250 hours in, and I reckon I still will for quite a while.Įxcuse my skepticism, but how do you know that they do in fact read all threads? In my eyes the loot and crafting system still affect your gameplay even long into the game, though. Whether or not that’s the case remains to be see, but I have faith I think the reason for letting us run with it is that they never want it to come down to a debate between FatShark versus 1 community member, they want us to hash out our favorite thing as a community and then they can approach that topic once it’s settled. So if you had a long thread about a specific boss and the debate came to how long the spawn-timers need to be and the “current” spawn time is a heated point between players, a mod might drop in and mention “Hey, yeah, the spawn time is ~28 seconds, +/- some time based on your prior horde-clearing abilities.” ![]() If the thread is posted with the tag Feedback, they sorta let us run with it and only lean in to drop information as required. However, they don’t respond for the sake of having a “developer response” on every thread: if the thread falls into a category that requires addressing by their team (IE: technical support or bug-reporting) our dearest Julia will usually respond within a few hours of the thread being posted. ![]() For instance: the UI system in Monster Hunter is and absolute disaster of an attempt at making a functional menu system, but it hardly affects core gameplay and I spend little to no time in it after only 20-30 hours of game-time, so it’s aight (but certainly one of my largest gripes with the game).įatShark responds constantly and ever thread is read by the community manager. QoL tends to be a big front-runner in player happiness and player retention, but usually where the thing you need QoL for is done often enough to detract from gameplay. I’ll address your points in order if you don’t mind
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |